Audio-reactive LED wall Installation with Alex Stickels. Shown at ‘The Art of Dying’ at The Laundry SF
some laser cuts made at the Tech Shop in Austin Many designs from & inspired by George Hart
after building a fluid simulator, i added the gray-scott reaction diffusion shader to the diffusion step
early explorations into raymarching the mandelbox, primarily setting up THREE.js Trackball camera, and properly connecting the matrices to the raymarcher shader
This was my first attempt at building a hierarchical ray marcher. There are three levels, starting at 1/8 resolution, then 1/4 resolution, then full resolustion.