Nexus Studios

Sep 2020

Houdini-to-Unity volumetric asset pipeline and VFX Graph integration.

Overview

Developed a pipeline for Nexus Studios to transfer volumetric assets from Houdini into Unity’s VFX Graph for real-time rendering. Created video tutorials for their tech art team.

Eternals AR

This ended up in the Marvel Studios Eternals AR app !

Houdini to Unity Pipeline

Built tooling to export volumetric simulation data from Houdini and import it into Unity’s VFX Graph system, enabling real-time playback of complex volumetric effects that were previously offline-only.

Tools

Houdini, Unity, VFX Graph, C#




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